It proved not to be the source so the reverse is back as it was. We tried to narrow down the possible sources of pathing issues and started with the reverse function that was added a few years ago. There are quite a lot of changes so a thorough testing would be really helpful. Units have detailed descriptions so you know what to expect from each unit.įor the sake of realism units no longer have "team colors" on them so no more "colored stripes" on tanks (but you can still see team colors on minimap).īlitzkrieg also has 2 separate mappacks which add more than 30 new maps - maps are revised and balanced for PvP games.We've been quite busy lately and so work on the mod went rather slowly but we have another update for you. Along with command trees the unit veterancy system has been expanded and most units can gain maximum of 5 Veterancy ranks!Īround 100 new units have been added to game, mostly being doctrine-specific, these units come with new sound and FX effects, new abilities and awesome-looking textures. We expanded command trees so every doctrine in the game has 16 unlocks. Blitzkrieg mod also brings new ambush system which gives the option to certain vehicles to camouflage near bushes and trees in order to ambush opponent's units. Weapon ranges have been increased compared to vCoH which gives an edge to specialized long range units because of this the maximum "map zoom out" has also been increased so that you can keep track of bigger part of the battlefield. The mod aims for making the gameplay experience more realistic - it features revised damage system on all units, which makes especially infantry more squishy and thus smart cover usage becomes paramount, AT guns pose serious threat to tanks so support is needed, reconnaissance is often the key to avoid deadly ambushes and air strikes can be devastating so AA units can save you from disaster. It was for the first time introduced to public in 2008. Blitzkrieg mod is a modification for Company of Heroes which focuses on PvP experience.
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